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ARC

This was work that encapsulated my final project of my MA. Much of this work was completed under tight deadlines and with the intention of drawing from history, using as many historical motifs that made sense to bring a sense of grounded realism to what are very fantastical designs and concepts.
The project was intended to be a Trench Crusade concept development, and so I worked backwards from the elements i wanted to see in the final image; Protagonist, the ARC (mecha), allies, enemies, and weapons. I worked forwards, then, in that order.

Main key moment. All of the work that follows informed this image.

Main key moment. All of the work that follows informed this image.

Design for the main character

Design for the main character

Design for the main character's mech

Design for the main character's mech

Cursory exploration of the allied NPCs

Cursory exploration of the allied NPCs

Cursory exploration of the enemy ads

Cursory exploration of the enemy ads

Cursory exploration of overarching villain

Cursory exploration of overarching villain

3D model paintover of protagonist's sidearm

3D model paintover of protagonist's sidearm

3d Model and paintover of protagonist's sword

3d Model and paintover of protagonist's sword